Blender

Fun and Helpful Things
Press space and find quick smoke to turn things on fire. Far left tool allows you to change it to smoke, fire and smoke, ect.

Wave modifier makes your object jiggle like a worm.

Array modifer adds another object to it, sorta like a tower.

Emission shader makes objects glow.

Fracture is in user preferences and under add-ons. Hit on proportional editing and you'll make certain things do fall.

Texture Coordinator can be used instead of UV. Generate texture.

Select a ring of faces, create a second material for emission, and in edit mode click assign to have that be the light.

Textures
Gloss goes into gloss color with color ramp

Normal needs normal map then it goes into both glossy and diffuse normals

reflect goes into mix shader

idk
apply the modifers needed and hit ctrl j to fuse meshes together